12/15/2023 0 Comments Plague inc strategy![]() This is where you get Genetic Hardening 2 if you get it all.Īgain, if you have Genetic Mimic, it's not all that important. Lethality is detrimental to success at this point in the strategy. If you mutate Fever, or anything else with lethality, IMMEDIATELY DEVOLVE it. Don't get anything else unless it's a free mutation. Save the DNA, you probably don't need it at all. If you are running Genetic Mimic, you don't need Genetic Hardening 2 right now. You may want to consider getting Genetic Hardening 2 now. ![]() If you are not running Genetic Mimic, keep in mind that you WILL need Genetic Hardening 2 at some point. Get Drug 1, Drug 2, and Genetic Hardening 1. ![]() You are completely done upgrading transmissions. That's fine, just get Spore Hardening first and then immediately get Cold Resist 2 afterwards.ĭo not forget to get Spore Hardening! You WILL lose if you do. You won't always be able to get Cold Resist 2 before maxing out your fungal spores. Your DNA needs to be >10 for Air 1, >7 for Cold Resist 1, >12 for Cold Resist 2. Repeat the same strategy as before but with Air 1, Cold Resist 1, Cold Resist 2. You should have both Water 1 & Water 2 before needing to move on to the second round of Spore Bursts. Once you've done this, continue upgrading your Spore Bursts/Eruptions until you have >13 DNA. This matters towards the middle/end of the game if certain island nations have yet to be infected (Looking at you, Greenland.) The reason you want to get the water transmissions so fast is to decrease the amount of time our ability to transmit via water is low. You'll always have enough DNA to continue. As soon as you have >7 DNA, get Water 1.ĭo this regardless of your progress towards Spore Eruption. The strategy is mostly the same as the first guide, where the goal here is simply to infect every country as fast as possible.īut this is where a bit of optimization comes into play: Immediately begin upgrading to the first Spore Eruption It's far above any other choice and is the most consistent & reliable out of all in my opinion. This still holds true to an extent, but there's never a reason to pick a country other than South Africa. In the previous guide I mentioned that your starting country doesn't particularly matter, but also that some countries still faired better than others. Extremophile (there's no reason to pick something specific, you won't be targeting anywhere specific) ![]() Genetic Mimic (Darwinist is a viable alternative) Pathostasis ( required, strategy fails without this) Aquacyte (Native Biome is a viable alternative) Metabolic Jump ( required, strategy fails without this) A little over a year ago I created the first iteration of this guide, however after more testing I have come up with an even more reliable strategy. ![]()
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